BIOTOPE CITY - Entry for Curate award Initiated by Qatar Museum Authority

 

PROJECT | BIOTOPE City

PLACE | Doha

COLLABORATORS | Karim Tabar

DATE | 2014

 

 

BIOTOPE CITY -RIYAD JOUCKA +KARIM TABAR

 

Far from Monotony… A Future City of Heterogeneity 

Will the cities of tomorrow be repetitive, decontextualized concrete jungles or utopian seamless landscapes of symbiotic ecologies?

Within the past decade there has been a revolution in architectural design; a paradigm shift brought forth and facilitated by increasingly available technologies. The architectural practice is currently undergoing a major transformation in how to conceive and realize our built environment. The use of computer simulation and digital fabrication in design has opened doors for novel means of thinking and making.

Designers now have the ability to generate complex geometries, and accurately fabricate their unique components, countering the monotony and lack of ecologic contextual relevance in our prevalent modern ‘urbanscapes’ such as Doha, Hong Kong and Dubai.

Drawn to the tabula rasa playgrounds of the Far and Middle East, visionaries have been anticipating the wake of a new dawn in these volatile but promising territories. By exploiting the potentialities of current tools, architects have started to nurture radical concepts that have elegantly surfaced with unprecedented form and performance in design.

Enhanced by notions of mass customization and intelligent material response, architects and designers are drawing precedents from natural systems to perceive scale-less prototypes of future environments. Envisioning artifacts that adapt, perform, and behave to improve the quality of life for the city’s inhabitants. Designers have begun to cultivate productive landscapes that exceed the mundane formalization of pragmatic functions, propelling as hedonistic urban rehabilitators. 

Our proposal seeks to examine this distinct set of generative design positions that have emerged within the architecture and design disciplines respectively. Containing artifacts of different scales: from installations to research simulation videos and large format panels, the exhibit explores the potentiality new technologies have to change our built world.

Taking its form in three distinct sections: 

-Material Morphologies (Installations)

This section of the exhibition focuses on showcasing inhabitable and interactive prototypes of morphogenetic architectural ideas, which materialize structural formations at various scales. These installations will be assembled to represent our capacity to push boundaries of human synthesis with the built environment. 

-Urban Systems (Research Simulation Videos) 

The second section is dedicated to showcase dynamic computational simulations produced by graduate programs of different institutions around the world that are developing research around the expansion of future cities as metabolic living systems. 

-Biotopology (Design Competition) 

Structured as an open design competition for professionals and students, this section intends to initiate a dialogue for the exchange of current speculations in architecture and landscape design. The objective of the competition is to present rendered visualizations of building systems that adapt to neighboring contexts, respond to exterior environments, and regulate interior spaces.